The gesture based casting system is enjoyable. I would prefer a directional control mechanism in the left bottom corner as opposed to simply touching where you want to go, but this is sufficiently intuitive. So far so good, a really nice Diablo style game. And best of all I've yet to experience but 1 ad!!!! I level up quick, I've died a few times which makes it fun. I think some real thought has gone into make the game. The casting feature is fun and usable and different! If you re the plots and stories as they come along and not just slog through the game, you'll realize it's more than just a hack 'n' slash dungeon crawl. Easy to learn and really not monotonous like most games of the same genre. I kind of wish the basic attack didn't have a cool down time and there were more attack combos integrated. I also figured out that if you tap once to move then hold your finger on the screen it acts like a joystick □️. I like that you can craft items and that you are able to scrap items for craft materials. So far I am enjoying the overall functionality of the game. You can if you want, plenty of purchase options, but not required to hit goals. And no payments required to excel at the game. Downloaded it yesterday, and pretty sure I haven't done much but play it! Good pace, lots of quests, ability to change heroes. Also appreciate the ways the game rewards and does not rely soully on in game purchases to progress. I also like that I can play for short periods of time and not have my game play suffer. Has enough challenge to be engaging and while it has a typical story line, it is laid out well. I like the swipe symbol controls, I find them easier than an on-screen controller.
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